Despite Runaway Success, Expedition 33 Creators Intend to Keep Team Small

Clair Obscur: Expedition 33 isn't just an impressive GOTY candidate, it’s also an enormous commercial success. Studio the development team along with publisher their publishing partner announced that the game exceeded five million copies in sales, this is despite it being a launch-day addition through the Game Pass service.

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Image: The Developers/The Publisher

This achievement was a shock to the developers. I was convinced that we would have a solid title garnering moderate sales results,” a key executive commented.

A technical director noted the game's Metacritic rating, which currently sits at 93, came as the greatest surprise” to the team relative to our early predictions and the actual outcome turned out to be. When the score released the entire team celebrated excitedly. The energy was electric.”

The positive reception has led to Sandfall developing a free update for the title featuring fresh areas, adversaries, and boss fights, reportedly is coming sometime soon.

However, despite the game's evolution, it's unlikely they'll hire extensively. Our team includes a talented crew guided by a visionary director possessing strong ideas for our work and also for new ideas. We'd like to keep the small-team dynamic that led to our success and do maybe one big game after another,” they noted.

Their team size sparked a storm of discussion following launch. Certain industry figures, including renowned designers, viewed the development group as the model for creative teams. Although the team is and was indeed a small team versus large developers, checking the game's credits indicates numerous contributors worked on it; the French studio contracted a Korean team to work on gameplay animations, as an instance.

“Some hiring will occur slightly more certainly should there be a future production surge down the line,” they said. “Yet I picture more of a workshop of a few highly skilled individuals that can make artistic collaborations.” He noted that their core belief as developers “aims to keep the key advantages that led to this accomplishment originally.”

Although it's too early for Sandfall to disclose concrete plans regarding upcoming titles — rest assured, I attempted to learn more — they are certain their fundamental principles. “Strategic combat, I think it's in the DNA of what we built,” they explained. “The timing isn't right to specify future passions, yet we must to remain faithful to our studio's essence featuring rich storytelling plus innovative play that drives our passion.”

They added that Clair Obscur: Expedition 33 originated from the creative director “work[ing] on his dream game. We aspire this approach will be repeated in coming projects.”

Katie Miles
Katie Miles

A passionate esports journalist and gamer, Lena shares in-depth analysis and tips to help players level up their skills.